Type of a geometric model entity (GREGION, GFACE, GEDGE, GVERTEX,
GUNKNOWN). Typically can be used in conjunction with the operator
to
get mesh entity classification. So one can get the model entity a mesh
vertex is on, query what type it is and do something based on the
response (e.g. reposition the vertex only if it is classified in a
model region).
ID Number of geometric model entity. Can be called instead of
GR_Number, GF_Number, GE_Number and GV_Number.
Check if g2 is on the boundary of g1 (Check if a face is on the
boundary of a region, an edge is on the boundary of a face, a vertex
is on the boundary of a region)
Given nent entitities (the entity pointers given in gents and their types in types), find their common entities, cgents. The entities will be of the lowest order possible (but higher than the highest order of the input entities). For example, if we were given two model edges connected by one common face, the output would be this common face. On the other hand if these edges were not connected by a common face but the faces connected to them are on the boundary of the same model region, the model region would be returned as a common entity. Naturally, there may be more than one such common model entity in general geometric models.
Check if model entity is on external boundary