b. Command Interface
The default Mesh Object is named
3dmesh For simple problems the user must supply only a
cmo/create/mesh_object_name
command. There is no limit on the number of Mesh Objects that can be defined,
but at any time there is only one 'current' or 'active' Mesh Object. For
more advanced problems, such as those requiring more than one Mesh Object
or requiring extensions to the basic Mesh Object template, the Mesh Object(s)
is(are) manipulated via the cmo
commands which are described in the next section. For example, additional
user defined attributes may be added to a Mesh Object by using the
cmo/addatt command, or the 'active' Mesh Object can be
changed using the cmo/select
command.